We'll see how SFII goes first. @Lewieboy124 I don't see what is so mind boggling about it. When ti's all about how fast you can react to button presses to the point you can't ever really change the game or add something to it, that IS kind of boring.". The fact that you have only the most rudimentary influence over which special moves you perform takes it to a whole new level of pointlessness. The only thing I want to know is....how is Vega/Balrog/Claw theme in this? In any case, I can't understand how Capcom brought such an amazing SF IV 3D Edition early to the 3DS and they're bringing this to the Switch. Value matters to a lot of people. @Debit Or play Third Strike with a fight stick through MAME, you can't pirate an arcade cabinet. FWIW, I'm getting the Amazon discount, so this is a LITTLE cheaper than it looks. Go away a few days, come back, see a bunch of childish responses about the price tag. Das darf sich der Oberherr, seine Gregheit auch erlauben. Whew, that's not encouraging reading. I absolutely love Street Fighter 2 and own it several times over, but I will be voting with my wallet on this one. That's an interesting point, and it makes me think the problem with fighting games as a genre (and why Capcom is stuck milking SFII forever), comes back to Sakurai's dislike of the competitive smash scene: It's not fun, it's boring. @yasin88 it's coming out Friday. One was a free update balance patch to arcade edition. Does this have an effect on sales, sure, but it should have little effect on MRSP and there should be no expectations of a company to alter MRSP. Absolutely terrible, IMO. As I thought, this isn't a $40 game. And from what alot of other reviews are saying I'd say no higher than 7... Big shame should only be £19.99, @Haywired the difference is, is that this is the arcade version vs the snes is it not? Street Fighter 2: The Final Challengers - Test So viel Street Fighter bekam man 1991 für 40 Euro dann auch wieder nicht… Test von Martin Woger, Chefredakteur 29. Der Spieleinstieg in „Street Fighter II” ist aber vergleichsweise noch einfach und mit ein wenig Mühe hat hat man Angriffe wie das ikonische Hadouken schnell verinnerlicht. How about, if we disagree again, let's settle it like men online. Definitely not buying it. ( NBA playgrounds looking at you ), Is this going to become the norm now? Easy to play even without a dpad. Im guessing its not as good as console versions so they gave up on it, and it was more of a quick cash grab for capcom? By Sean Anthony. Capcom should not have released this game at retail despite all the people who state online that they will not buy digital only games. It's well overpriced and savvy gamers have every right to be pissed off. Created by respected studio UDON, these pin-sharp designs capture the spirit of the original sprites, but as is often the case when upgrading existing imagery something's not quite right. I only ever had one problem with an older phone and its head phone jack, but that was the only one, and that was many years ago. @Alexprime You're so wrong. @uhhhhhhhh everything has to be taken into consideration, particularly if it's something unavoidable like its age in conjunction with its price. I don't think the price is too high for what you get but I will agree that it is lazy. I'm going to probably end up picking this up. Und gerade hier steckt der Reiz von „ULTRA Street Fighter II: The Final Challengers“. And people do get excited for SF. That would put the cost of producing and shipping a blu ray for ps4 at $10 plus if the cart alone is $10 MORE. Upon its initial launch in 1992 it captured the hearts and minds of an entire generation of players, triggering a genre explosion which would last for the remainder of the decade and birth multiple sequels, spin-offs and - of course - merchandising and multimedia opportunities. It really is that easy instead of telling newcomers to go and buy an earlier iteration and saying this version is terrible because of price alone. Bereits in “Super Street Fighter II Turbo HD Remix” hatte man die Pixel-Grafik durch die HD-Optik ersetzt. Look to AM2's 3D Classics on 3DS if you want to see how to properly bring classic games to modern consoles. First is that Mario Kart 8 deluxe actually has substantial and good additions, such as battle mode and true new characters (can you imagine if Nintendo added a palette swapped yoshi and toad and called them new characters for this), two weapon boxes (and new weapons), and the smart steering (Ok that is the dad in me talking- this feature lets my 5 year play much better). I'm glad it's physical, and I realize there are cost caps for physical, but if FrozenByte can do a limited release physical game for $19.99, I'm pretty certain Capcom can figure it out for an early 90's arcade board. Really, they're losing the oportunity there. I'll be waiting for a sale and hopefully something new and fresh from Capcom for the Switch. Now if they'd made it a SSFIIT, SFIII:3S and SSFIV compilation... Why'd they remove the car smashing? The games community (reviewers included) should not turn a blind eye to a package where the value is so off, otherwise the wrong message is sent. But for people that got every release day one. But if you have never play it before; is it worth it with the Prime discount? I will never understand the complaints about the price. Hence all the capitals... @NEStalgia I suppose there are numbers attached to "how many times can I insert a cartridge/SD card" but like kitchen drawers, it'll probably be in the ten thousands, and personally, I've literally NEVER experienced any wear so extensive, that it made a device impossible or cumbersome to use. Gaming IS a luxury hobby but I digress; I'm not disputing that at all. I'll do the same. Def worth it to me. @tanookisuit Yeah, no. I can't wait for this game to arrive at my doorstep. Dialing things all the way back to the mid-'90s might seem like an unnecessarily retrograde step, especially when you consider the advancements and tweaks that have taken place in the genre since then - not just in Capcom's output, but in that of its rivals, like SNK. Quite frankly what I am hearing is a lot of demands for lower price because people can't afford this hobby. Agreed. Punktabzug auch durch den Preis . A Pro Controller or one of 8Bitdo's recently-updated pads are naturally more preferable options, but it's not the end of the world if you don't have access to these. I'll play it a few weeks, have my fun with it, it'll be well worth that $14.99 $39.99 $31.99 (which is another boon, with Amazon it's cheaper to buy it physical ) For about the same price as Wonder Boy: Dragon's Trap but in physical form it's probably worth it. Even if the controls for this mode were totally perfect, it wouldn't be worth more than a few goes; it's painfully shallow and not all that enjoyable. $40 is a little high but I bought it anyway. I'll wait till its at a more reasonable price of €19.99, which will be a long wait. I modded an Xbox to play SNES games including the Street Fighter series. Capcom’s Ultra Street Fighter 2 for Nintendo Switch isn’t exactly a new game, instead bringing together elements of previous updates to one of … They did not put much time into developing it so the costs were minimal. Dank der guten alten Zeiten auf dem SN,bin ich getriggert mir das Spiel zu holen -.- das macht N doch mit voller Absicht.Ich fühle das mein kleines Retroherz korrumpiert und missbraucht wird :(. Speziell die Hintergründe wirken dadurch reichlich merkwürdig, wenn Personen nur zwischen zwei Animationen wechseln. Adding crazy gimmicks will take away on what makes Street Fighter, Street Fighter. It was as though no other game existed. Auch wenn die Bewegungserkennung der Joy-Con deutlich fortgeschrittener ist als die der Wii-Fernbedienung, werden oft und gerne die falschen Angriffe erkannt. @PlywoodStick all I know is that SF2 on my snes is probably my most played game all fall time outside of Mario karts or rpgs , the alphas are good too I'd agree but SF2 still tops them - I can't even remember three ... fours ok - five is awful. @Ryu_Niiyama The mods would have deleted his entire comment. 40 dollars is not that much, and the game looks to be good for co-op. It'll do the job of providing an occasional 1 on 1 action when I have a friend over. Mrrgrrgrrr now you've added another one! Many Nintendo websites agree with this saying it is a solid game while other reviewers dock it a few points for being a definitive version. @NEStalgia Yeah it's pretty rough. 1st June 2017 13th July 2017 David Neilson. But either way, once that Switch arrives over here, ARMS will only be purchased in physical form. Over 100 dollars in expenses. The game has additional characters one of which was previously unplayable, balance tweaks and tech throws (this is SFII the king of the throw loops so this is sorta a big deal). If you take care of your systems and just insert and eject the games like you should, then there should hardly be any wear and tear. @Menchi187 I wonder if Capcom or MS is the holdup on the backwards compatibility. The 3ds version does not come close. Lots of reviewers of Ultra are getting this wrong, but it's easy enough to verify by watching a playthrough of SSF2T on Youtube, or booting it up in MAME. I hope that capcom will put a better effort on next releases. I get where you're coming from, and we'd probably agree on a lot. Mario World may in many ways still be the best Mario, but imagine if 64, and Sunshine, and Galaxy, and Odyssey, and 3D World/Land couldn't stand on their own? They can revoke your rights to the game at any time, or simply disable connected services, or even render the offline part unplayable, something that can be prevented with physical media. Neither feature is worth buying the game for, and unless you consider online play as a major selling point there's little on offer here which allows Ultra Street Fighter II to claim superiority over the likes of Super Street Fighter II Turbo, Hyper Street Fighter II and Super Street Fighter II HD Remix. Ultra Street Fighter II: The Final Challengers 's main gimmick is swapping between the classic pixelated and modern graphical styles. @Firehawke You are right, you didn't say that, my apologies. You can upgrade to Ultra from either Super Sf4 or Super SF4 arcade edition. This being a port of SSF2T though (title aside), it would be more accurate to say that bonus rounds were not added, rather than that they were removed. Otherwise why don't all short games cost less than longer games, why don't game genres with more content (voice acting and the like) cost more than (I'm not talking indie here I mean something say RPG vs Sports game) those with less? As usual though, gamers in general are divided over whether MK8D and USFII: The Final Challengers should exist or not. The 3D entries may have lost something in the transition from 2D, but that doesn't mean II is still as good as it ever was. The parry system was rewarding, and difficult to master. A wise man once said that review scores ruins people experience in gaming. Mit gerade einmal vier Angriffstechniken und nicht einmal normalen Hieben und Tritten, sind Ryus Angriffe außerdem sehr beschränkt. It's perfect for on-the-go 2-player table top action, with the shared full screen experience, this will get a lot of use. Gänzlich neue Charaktere – und seien es nur die Alter-Ego von Figuren wie Chun-Li – wären sicherlich spannender gewesen. I liked that feature in 4 on 3ds. So if you bought every version you were spending over 100. On a side note, when playing online the game doesn't separate "Lite" and "Pro" players, so it could be argued that those using the touchscreen shortcuts have an unfair advantage. I bought the game via Amazon France for 28 euros. Oh, man.... And to think that for less money, and far more VALUE for money, you could buy the truly excellent ACA Neo Geo title Samurai Shodown IV... Oops, did it again. The SNK offerings, especially KoF seem like they offer a lot more for a lot less in some ways, but a full Switch outing as a physical release is a little hard to pass up. Also wenn man sowas wie den Preis (was nie wirklich n Kriterium für ne Bewertung sein kann) außen vorlässt, kann man Ultra Streetfighter 2 auch heute noch hervorgens spielen, somit finde ich die 7 auch hart... ber klar in Zeiten von Street Fighter V vielleicht auch gerechtfertigt... Finde die Bewertung absolut angemessen. Mit der 7 liegen wir sogar im aktuellen Wertungs-Durchschnitt. @Ryu_Niiyama parting the issue is that previous iterations of this game are readily available on half a dozen current machines, at a small fraction of the cost of this version. I have never minded having to buy Separate 3ds and Wii U virtual console games for example, as they both have value in different ways ( one being portable, the other on a tv). The conbtinual whining over pricepoint is tiring. I'm a huge SF fan, barring SFV being a shockingly incomplete package, but it's core mechanics remain unmatched. The HD gallery doesn't add that much value for me. From what I've seen it's the opposite of above - many Nintendo websites agree aging this is Capcom being soulless and selling us another rehash (also hints at how they would have preferred SFV instead) while other reviewers are reviewing the game and not taking into account that this is the nth iteration of SF2. But it was the retail version that convinced me to buy it at all! (Without having to buy a new console lol!). Makes me sick if they base future support on the system on sales of this game bcuz I for one ain't bending over for Capcom and paying that price. The end result is perhaps the slickest version of Street Fighter II yet witnessed, which is saying something when you consider how many updates we've had over the past few decades. At least that's the vibe I'm getting from this review in progress.What I feel many don't consider is that, believe it or not, there are gamers who have never owned or even played Street Fighter 2. This USF New Challengers game however is an abomination. Newer games are so much better than older ones. most Wii U launch ports) then value has to be discussed in the review. Hm... well, I guess you get a pass then. I mean, it's not tecnically full price but still, no thanks. @NEStalgia Seriously? It’s based on Super Street Fighter II Turbo, arguably the best iteration of the game’s many, many updates, and the one favoured by most of fighting game pros. @Bass_X0 I don't know about other people, but whenever I say that, I personally mean when it's a new game, or a remake, not a shoddy overpriced port like this. why pay £35 for SFII when i can get brand new tekken game for not much more. Das größte Problem ist allerdings, dass die Animationen unverändert geblieben sind. It's well overpriced and savvy gamers have every right to be pissed off. See, I enjoy games, I like to have a laugh playing them, and with games, sports and in fact many things in life the more fun I'm having the better I tend to do. It is the 30th anniversary of Street Fighter and Capcom want to celebrate the occasion by releasing an ‘ultra’ version of the “most iconic fighting game of all time”. Aren't Nintendo fans always saying they would rather have a box to actually own a physical game? @PanurgeJr Those are some fair points, i'll give you that. As for my attitude, let's just say I'm a little short when dealing with the (repeated, over and over, for many years now) complaints of those who cannot understand or respect aspect ratios and female dog about 4:3 content on 16:9. I never got all the way through the original, but so far every area I've been through in MBZ is similar enough in layout. @NEStalgia It could be either. For the record I would gladly pay $40 for this if it had $25 of additions over the 2008 release. @PlywoodStick I do like Sf 3 better than 2. I'm guessing a few hundred thousand would cut the mustard. Will probably pick up USF2 when it drops to $20. Don't care if the game has 7/10 scores. @nuke13 Except it isn't the same game. $40 is a lot for a 25 year old game. And the ACA titles don't have online. Back to basics is a good plays to be here. There's also Online mode which was not active upon original publication of this review, so we'll be updating accordingly once it goes live. @ThanosReXXX never bought SF2....i have 4 on 3ds though. Sony and Microsoft fans generally praise games like the Master Chief Collection and The Last of Us: Remastered. And the loss of the car/barrel mini games? @SLIGEACH_EIRE you must be young. There were several ways that Capcom could have added value to this...at the very least they could have priced the digital copy at $30 and put a trinket or cool manual to entice physical buyers at $40 (like puyo puyo tetris). You're kind of right about not iterating, though from what a lot of fighter vets seem to say, SFV seems less like a 2017 Camaro next to a classic, and more of a scooter with stickers that say "Camero" on it with hopes everyone believes it's the same thing, or at least if they don't will pay full price for the classic still, Still, as someone who remembers the lines in front of the cabinets back in the day but never got into playing, either at the arcade or on SNES, it'll be fun to try the legend after SFIV on 3DS left me kind of "meh.". Theres a lot of mind games going on, trying to trick you opponents, being unpredictable, putting pressure on your opponent, waiting for your opponent to make a mistake and exploiting it. Dafür muss man allerdings jedes Mal in die Einstellungen im Hauptmenü wechseln. Games like this bring back memories and yours sounds memorable. 6 years ago- on cartridge ), they just need permission from the very moment it was £30.00.... 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